import UnMoveable from "./unmoveable.js";
import config from "./gameconfig.js";
class Wall extends UnMoveable {
    constructor(x, y, imgSrc, width, height, life) {
        imgSrc = config.WallSprite;
        life = life || config.WallLife;
        super(x, y, imgSrc, width, height, life);
    }
}
export default Wall;
